// FANTASY CONSOLE · SPEC-CONSTRAINED

A console with
only 16 grays.

MonoGame.CC is a constraint-driven fantasy console. 160×120 pixels, sixteen steps of gray, 16×16 sprites, scripted in Lua. The limits are the medium — every game is built inside the same small box.

PALETTE · 16 STEPS GRAY 00 → 15
Resolution
160×120
Colors
16 GRAY
Sprites
16×16
Runtime
LUA 5.4
[ 0.000 ] POWER ON ... OK
[ 0.214 ] VIDEO 160x120 / 16 GRAY ... OK
[ 0.488 ] LUA 5.4 RUNTIME (wasmoon) ... OK
[ 0.731 ] MOUNT /games (firestore) ... OK
MONO OS v0.4.18 READY

A constraint-driven fantasy console. 160 by 120 pixels. Sixteen shades of gray. 16x16 sprites. Lua scripting. Insert cartridge below to play.

160×120resolution
16gray colors
16×16sprites
Lua 5.4scripting
Insert Coin

MonoGame.CC

A constraint-driven fantasy console. Sixteen shades of gray, sixteen-pixel sprites, and a whole arcade hall to fill.

160×120 resolution 16 grayscale 16×16 sprites Lua scripting
Press Start

A console with
rules.

MonoGame.CC is a constraint-driven fantasy game console. Tiny by design — and that's the whole point. Make something that fits.

160×120 16 Grays 16×16 Sprites Lua 5.4
A fantasy game console

16 shades.
160×120 pixels.
Infinite games.

MonoGame.CC is a constraint-driven console. A deliberately small canvas, sixteen tones of grey, and 16×16 sprites — scripted in Lua. The limits aren't obstacles. They're the medium.

160×120
Resolution
16
Grayscale tones
16×16
Sprite grid
Lua 5.4
Scripting

Games

▶ insert cart
MonoGame.CC — constraint-driven fantasy console · Privacy
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