A console with
only 16 grays.
MonoGame.CC is a constraint-driven fantasy console. 160×120 pixels, sixteen steps of gray, 16×16 sprites, scripted in Lua. The limits are the medium — every game is built inside the same small box.
A constraint-driven fantasy console. 160 by 120 pixels. Sixteen shades of gray. 16x16 sprites. Lua scripting. Insert cartridge below to play.
MonoGame.CC
A constraint-driven fantasy console. Sixteen shades of gray, sixteen-pixel sprites, and a whole arcade hall to fill.
A console with
rules.
MonoGame.CC is a constraint-driven fantasy game console. Tiny by design — and that's the whole point. Make something that fits.
16 shades.
160×120 pixels.
Infinite games.
MonoGame.CC is a constraint-driven console. A deliberately small canvas, sixteen tones of grey, and 16×16 sprites — scripted in Lua. The limits aren't obstacles. They're the medium.